Ripper

Rippers are an simple animalistic species of Tyranid which are ineffective when alone but very dangerous in a sufficiently large swarm. They can provide useful guards for nests by creating a mass there (although may harm captives intended for other uses) but they are best used flowing towards the enemy through open areas. A shepherd of these Tyranids should ensure that they do not trickle through chokepoints where they will be picked off one at a time.

Stats
Devourers can be created through biomass pools or by a Warrior's Devourer biomorph and have different stats based on their origin.

Normal Ripper Stats
Health: 25

Damage: 10-10

Move Delay: 5

Size: 40-50

Devourer Ripper Stats
Health: 5

Damage: 3-5

Move Delay: 5

Size: 15

Starting Abilities

 * Feed: This ability is used against dead humanoid corpses whenever the Ripper is below size 95. It will:
 * Increase health by 5
 * Increase maximum damage by 1
 * Increase size by 3
 * Have a 3% chance to gib the body.