Ravener

Raveners are a powerful Tyranid species capable of destroying enemies in armour but they best serve creating tunnels around the map which Tyranids can use for easy mobility. When the nest is being overrun by the vengeful humans or Orks, a tunnel can save almost all of the Hive as an escape route.

Stats
Health: 400

Biomass Gain Rate: 5

Move delay: 5

Loses biomass when on fire

Brute Armour: 1

Raveners receive an additional 10 damage to normal attacks and have a chance to knock the target down

Starting Abilities

 * Stab (350): Deals 25 organ damage that ignores armour and knocks the target down.
 * Tunnel (100): Creates a two way tunnel to another location.
 * Devour: Consumes a corpse for 500 biomass. Also heals 50 brute, 50 burn and 50 oxygen damage.

Evolutions
Ravener evolutions cost 900 each.


 * 1) Throw (200): Using this ability will throw the target 8 tiles, knock them down, shake their camera, give 15 organ damage and have a 65% chance to paralyse for three deciseconds.
 * 2) Night vision: Grants the Ravener permanent night vision for three tiles.
 * 3) Rending claws: All attacks will knock the target down, push them 2 tiles and ignore armour.
 * 4) The fourth Ravener evolution will grant either:
 * 5) Toughened Carapace: 2 brute armour
 * 6) Fireproof Scales: 2 fire armour.
 * 7) Regrowth (cost 500): Heals 50 brute damage, 50 toxin damage and 50 oxygen damage over 5 seconds.